This repository provides a comprehensive guide to building an AI agent from scratch. Follow this step-by-step guide to create your own intelligent agent that can perceive, reason, and act in its environment.
- Prerequisites
- Project Structure
- Step 1: Setting Up the Environment
- Step 2: Designing the Agent Architecture
- Step 3: Implementing Core Components
- Step 4: Adding Intelligence
- Step 5: Testing and Optimization
- Advanced Features
- Contributing
- License
- Python 3.8+
- Basic understanding of:
- Machine Learning concepts
- Object-Oriented Programming
- Neural Networks (optional for advanced features)
- Required packages (will be listed in requirements.txt)
mcp_server/
├── src/
│ ├── agent/
│ │ ├── __init__.py
│ │ ├── core.py
│ │ ├── perception.py
│ │ ├── reasoning.py
│ │ └── action.py
│ ├── environment/
│ │ ├── __init__.py
│ │ └── world.py
│ └── utils/
│ ├── __init__.py
│ └── helpers.py
├── tests/
├── requirements.txt
└── README.md
-
Create a virtual environment:
python -m venv venv source venv/bin/activate # On Windows: venv\Scripts\activate
-
Install required packages:
pip install numpy pandas scikit-learn torch
-
Set up the basic project structure as shown above
The AI agent will follow a three-layer architecture:
-
Perception Layer
- Processes input data
- Converts raw data into meaningful representations
- Implements sensors and data preprocessing
-
Reasoning Layer
- Processes perceived information
- Makes decisions based on current state
- Implements learning algorithms and decision-making logic
-
Action Layer
- Executes decisions
- Interacts with the environment
- Implements actuators and output processing
class Agent:
def __init__(self):
self.state = {}
self.perception_module = PerceptionModule()
self.reasoning_module = ReasoningModule()
self.action_module = ActionModule()
def perceive(self, input_data):
return self.perception_module.process(input_data)
def think(self, perceived_data):
return self.reasoning_module.decide(perceived_data)
def act(self, decision):
return self.action_module.execute(decision)
class Environment:
def __init__(self):
self.state = {}
self.agents = []
def step(self):
for agent in self.agents:
observation = self.get_observation(agent)
action = agent.act(observation)
self.update_state(agent, action)
-
Implement Learning Algorithms
- Reinforcement Learning
- Neural Networks
- Decision Trees
- Rule-based Systems
-
Add Memory and State Management
class Memory: def __init__(self): self.short_term = {} self.long_term = {} def remember(self, data): # Process and store data pass def recall(self, query): # Retrieve relevant information pass
-
Implement Decision Making
- Policy-based decisions
- Value-based decisions
- Model-based planning
-
Unit Testing
- Test individual components
- Verify behavior in controlled scenarios
- Ensure proper integration
-
Performance Optimization
- Profile code execution
- Optimize resource usage
- Implement caching where appropriate
-
Behavior Validation
- Test in various environments
- Validate decision-making
- Measure performance metrics
-
Natural Language Processing
- Text understanding
- Command processing
- Language generation
-
Computer Vision
- Image recognition
- Object detection
- Scene understanding
-
Multi-Agent Systems
- Agent communication
- Coordination protocols
- Collective behavior
We welcome contributions! Please follow these steps:
- Fork the repository
- Create a feature branch
- Commit your changes
- Push to the branch
- Create a Pull Request
This project is licensed under the MIT License - see the LICENSE file for details.
- Clone this repository
- Follow the setup instructions
- Start with basic implementations
- Gradually add more complex features
- Test and optimize your agent
- Share your results and contribute back!
For detailed implementation examples and code snippets, check the src
directory in this repository.
If you need help or have questions:
- Open an issue
- Check existing documentation
- Join our community discussions
Happy building! 🤖✨