GamingAnywhere: An Open Cloud Gaming System
GamingAnywhere is an open-source clouding gaming platform. In addition to its openness, we design GamingAnywhere for high extensibility, portability, and reconfigurability. GamingAnywhere currently supports Windows and Linux, and can be ported to other OS's including OS X and Android.
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Official web site: http://gaminganywhere.org/
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Quick start guide: http://gaminganywhere.org/doc/quick_start.html
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Configuration file guide: http://gaminganywhere.org/doc/config.html
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Recommended development platforms Ubuntu Linux x86_64.
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Required packages on Linux OS (both runtime and development files):
libX11
,libXext
,libXtst
,libfreetype6
,libgl1-mesa
,libglu1-mesa
,libpulse
,libasound2
,lib32z1
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Sample command to install required packages on Ubuntu Linux:
apt-get install patch make cmake g++ pkg-config \ libX11-dev libXext-dev libXtst-dev libfreetype6-dev \ libgl1-mesa-dev libglu1-mesa-dev \ libpulse-dev libasound2-dev lib32z1