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Twinline v0.1.0 — first playable prototype

Pre-release
Pre-release

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@land-saas land-saas released this 22 Sep 03:27

Twinline v0.1.0 — first playable prototype

Two circles connected by a rope, one shared camera, and two players on one keyboard.

Download Twinline-macOS-v0.1.0.zip, unzip it, and open Twinline.app. Runs on macOS 12+ on Intel and Apple silicon; Unity is not required. The app is ad-hoc signed and is not Apple-notarized.

Controls

  • W: solid circle. Up Arrow: hollow circle.
  • Tap to lift. Hold the same key longer to pull closer. Release to swing apart.
  • Space: begin or retry. Escape: pause.

Try pulling in the safe opening playground. Both circles must pass each tube. Every gravity reversal gets a large two-second countdown; the same keys then lift against the new gravity.

Included

  • Shared-camera monochrome co-op flight
  • Progressive physical rope reeling and preserved momentum
  • Gravity warnings, scoring, pause, and retry
  • Unity source project and validation results

Validation
Two deterministic 36-tube routes, 18 advance gravity warnings, continuous hold/release, rescue, pause, and clean restart passed. Eight gameplay states were rendered and checked. This is an early playtest release; rope wrapping and rope/tube collision are not simulated, and the movement still needs human co-op feedback.