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A basic event system based on scriptable objects

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lejeanf/EventSystem

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This Event System is using scriptable objects as communication medium to avoid code-depedency when using events.

In order to find this package in unity's package manager make sure to add the scoped registery to unity's ProjectSettings:

  • click new scopedRegisteries (+) in ProjectSettings/Package manager

  • set the following parameters:

    Contributors: [Code] Felix Cotes-Charlebois

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A basic event system based on scriptable objects

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