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tasteskill v2.5.1

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@Leonxlnx Leonxlnx released this 07 Nov 12:34
f6b7657

What a 44-site test of 2.5.0 showed, fixed: builds now iterate until the checker is clean, every page moves, products without photographs are shown in photographs, palettes fit the trade, the copy gets a voice of its own, and nothing lies on anything else on a phone. The install name did not change.

  • A finish gate: scripts/gate.mjs runs the checker, the layout check and a copy lint, and a build is not done until its last line reads GATE: PASS (three rounds, five waivers with reasons at most). In Claude Code it runs as a Stop hook from the skill itself. It never traps an agent: a question to the user costs no round, and gate.mjs --done ends a build at the user's word.
  • Motion on every page: every hero enters once on load, and every page carries one or two scroll moments. Cafes, shops and services get photo- and type-led ones (new photo-chapters, a film look for picture-develops); shader effects stay on tech pages.
  • Photographs over renders: a product without the client's pictures is shown in licensed stand-in photographs (photos.mjs search: Wikimedia Commons, CC0, CC BY, CC BY-SA and public domain only). A 3D render only when the brief asks for one.
  • Palettes by trade: start.mjs deal --trade cafe deals palettes made for that trade, so two cafes no longer start alike. Eight new place palettes.
  • A copy layer: a fact sheet, a voice card, one register and the moves for each part of the page, plus copy-lint.mjs, which counts the tells of model-written copy. The gate runs it.
  • Accessibility, forms and metadata: accessible names, labels, the focus ring, heading order, share tags and real form sends are checked.
  • Phones: sections grow with their content instead of lying over the next one, 44px tap targets, a phone action bar that waits until the hero's button has scrolled away, and new collide, tap-size and 320px checks.
  • A kit that passes its own checks: all 11 hero layouts, the starter and two in-page moment models pass the checker and the layout check at 1440 and 390 (tests/kit-clean.mjs).

Update with the same command you installed with, for example:

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

or, as a Claude Code plugin, /plugin marketplace update taste-skill and then /plugin install taste-skill@taste-skill.

Full list in CHANGELOG.md. Thanks to the community contributors named there, whose pull requests went into 2.5.x.

tasteskill v2.5

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@Leonxlnx Leonxlnx released this 04 Nov 23:41
822e0b9

A complete rebuild of design-taste-frontend around professional company websites at the figma.com and x.ai bar. The install name did not change.

  • One page system: every build starts from the same starter. The hero fills the first screen, one section per screen, equal left and right edges.
  • Effects only where they fit: shader grounds, scroll moments and big scenes only on software, tech and gaming pages. Cafes, shops, hotels and services get real photographs and no effects.
  • Real product UI: 19 HTML UI fragments (chat, diff review, terminal, pipeline board, voice and more), and a software page shows its product in one app window.
  • Real photographs and icons: vetted Unsplash and Wikimedia Commons frames by trade, no captions, one footer credit line; real brand icons, never drawn.
  • No two pages alike: the hero layout, palette, type pairing and ground are dealt at random.
  • A product is always shown, and big: with no photographs it is rendered from a spec of its parts, and the colour buttons change the picture.
  • Checked in a real browser: over 100 checks at 1440, 1024, 768 and 390. A page with a FAIL is not done.
  • Installs anywhere: Node 22+ and Chrome, Edge or Chromium, no API keys. On Windows install.sh makes a real link.

Everything else is in the changelog.

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

Claude Code plugin users: /plugin update. Codex plugin users: start a new session after codex plugin add taste-skill@taste-skill.

tasteskill v2.1.5

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@Leonxlnx Leonxlnx released this 24 Oct 23:44
12af471

Fixes from the community. Thanks to everyone who reported and sent them.

  • Safe text in charts and split headings (#160, #169, thanks @jcastilla89 and @Pablolakotek): charts.js and the Stage.split fallback escape the text they insert, so a label or heading from user data can no longer inject markup.
  • No lost screenshots when two widths share a class (#162, #165, thanks @nosawavey-spec and @ketpatil77).
  • Keyboard and accessible names (#170, thanks @MrBinnacle): every control works from the keyboard and has an accessible name.
  • The italic faces load (#161, fix from #166, thanks @nosawavey-spec and @ketpatil77): Boska, Erode and Sentient request their italic weight.
  • edge-text no longer fails ellipsised lines (#156, thanks @shoctroper).
  • Inspect the production build (#171, thanks @lilozzy): the Gate says so, and the inspector warns when it is looking at a dev server.
  • The redraw rule names its third reason (#163, thanks @Tsury).
  • CI also checks that every text file is clean UTF-8.
npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

Claude Code plugin users: /plugin update.

tasteskill v2.1.4

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@Leonxlnx Leonxlnx released this 20 Oct 22:04
6010f91

This release makes the inspector's browser profiles safe when several runs go at once (#157, #158, #159). The rules of design-taste-frontend are unchanged; only scripts/lib/cdp.mjs changed.

  • Fix: one inspector run could delete the browser profile of another run that was still going. Chrome keeps no lockfile on macOS and Linux, so the sweep added in 2.1.0 judged a profile unused by its age alone. A second run started during a long one could then pull that run's profile away. Thanks to @t4sh for the report and the fix.
  • Leftover profiles are cleaned up again, safely. Every profile now carries taste-skill-owner.json with the machine and the process IDs of the run and its Chrome. A later run removes a profile left by a killed run only when that file names this machine and neither process is alive. A profile without the file is never touched.

Profiles left by earlier versions are not removed automatically. To clear them, delete the ad-chrome-* folders in your temp folder (or in TASTE_SKILL_TMP).

Update:

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

Claude Code plugin users: /plugin update.

tasteskill v2.1.3

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@Leonxlnx Leonxlnx released this 19 Oct 22:33
63aba5f

One repo, one skill. design-taste-frontend itself is unchanged; this release cleans up the repo around it (#153, #155).

The other skills moved to repos of their own and kept their install names:

  • The classic styles and earlier versions (high-end-visual-design, minimalist-ui, industrial-brutalist-ui, gpt-taste, stitch-design-taste, design-taste-frontend-v1, design-taste-frontend-v2-experimental) are in Leonxlnx/taste-skill-classics.
  • The image-generation skills (imagegen-frontend-web, imagegen-frontend-mobile, brandkit, image-to-code) are in Leonxlnx/imagegen-skills.
  • redesign-existing-projects is part of design-taste-frontend.

Installed a classic skill from this repo before? Install it from its new home under the same name:

npx skills add https://github.com/Leonxlnx/taste-skill-classics --skill "high-end-visual-design"

Claude Code plugin users: taste-skill@taste-skill is unchanged. The classics plugin now has its own marketplace: /plugin marketplace add Leonxlnx/taste-skill-classics.

Also in this release:

  • A cleaner README, with a wordmark instead of the banner and a TasteCode banner that reads well in dark mode.
  • Old research notes, llms.txt, skill.sh and unused images are removed.
  • The Codex plugin now loads only design-taste-frontend.

Thanks to @code5717 for the nudge in #153.

tasteskill v2.1.2

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@Leonxlnx Leonxlnx released this 19 Oct 05:47
b9ca2fd

Fixes #151: design-taste-frontend did not load in Claude Code. The skill description added in 2.1.0 contained an unquoted : , so its YAML frontmatter failed to parse and the skill was silently dropped ("Unknown skill"). Update to get it back:

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

Claude Code plugin users: /plugin update.

So it cannot happen again, every SKILL.md frontmatter is now parsed with a strict YAML parser on each push and pull request (tests/frontmatter.mjs, check-skills.yml).

Thanks to @TofiBot for the precise report.

tasteskill v2.1.1

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@Leonxlnx Leonxlnx released this 18 Oct 23:13
a9c73c3

One skill to reach for. Installing taste-skill no longer means an agent might pick an older skill for the job.

Install or upgrade

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

What changed

  • The classic skills are opt-in. soft, minimalist, brutalist, gpt-taste, Stitch, v1 and v2-experimental run only when you call them by name (/high-end-visual-design in Claude Code, $minimalist-ui in Codex). An agent never picks one by itself.
  • Redesigns are part of taste-skill. It records the existing page in a real browser first, keeps the stack, the content and everything that works, then changes type, colour, the frame, states and stock components in that order, and proves it with before-and-after screenshots. redesign-existing-projects is retired.
  • Image generation has its own repo: Leonxlnx/imagegen-skills (imagegen-frontend-web, imagegen-frontend-mobile, brandkit, image-to-code), same install names.
  • full-output-enforcement is removed.
  • Claude Code plugins: taste-skill@taste-skill now carries only the default skill; the classics are taste-skill-classics@taste-skill.

Full notes: CHANGELOG.md

tasteskill v2.1

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@Leonxlnx Leonxlnx released this 18 Oct 22:13
a206bbf

tasteskill v2.1 builds the screens people work in, not only the pages they read, and keeps every page's frame clean.

Install or upgrade

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

The install name did not change. Needs Node 22+ and Chrome, Edge or Chromium. Installs nothing, uses no API keys.

What is new

  • Dashboards and app screens. The skill tells a page from an app screen. An app screen gets its own run: a style dealt from seven styles distilled from real product screens, a face taken from the brief, a shell, real data that adds up, charts that annotate what happened, every state, and its own checks (inspect.mjs --app). Ships with assets/app.css and assets/charts.js.
  • Product pages that show their app build those screens by the same rules, so the hero's screenshot looks like a working product, not grey bars.
  • The frame of a page. The inspector now fails the things readers name first when a page looks wrong: no clear title, margins that do not match, a section shoved to one side with half the screen empty, random blank stretches, untitled sections, text against the edge, a title that is not readable 1.2 s after load.
  • A study of the latest 100 Awwwards Sites of the Day: where pictures and footage go, how strong pages move (measured curves, durations, ten recipes), empty space and the frame.
  • The scroll-scene engine: a sticky stage scrubbed by native scroll (GSAP ScrollTrigger, optional Lenis), scripts/scenes.mjs to photograph a scene at every point of its scroll, and inspect.mjs --film. The library of tested scenes follows in v2.2.

Four blind test rounds on dashboards: round 1 lost to building without the skill (6.7 against 6.8 and 7.1); after the fixes, rounds 2 to 4 averaged 7.2 to 7.3 on the same and on unseen briefs.

Full notes: CHANGELOG.md

tasteskill v2

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@Leonxlnx Leonxlnx released this 13 Oct 21:05
2b44c81

tasteskill v2 is a new default skill, not an edit of the old one. It gives a coding agent an art direction, real pictures and a way to check its own work in a real browser.

Install or upgrade

npx skills add https://github.com/Leonxlnx/taste-skill --skill "design-taste-frontend"

The install name did not change. Needs Node 22+ and Chrome, Edge or Chromium. Installs nothing, uses no API keys.

What is new

  • A library instead of adjectives. Built from a study of 247 curated sites: 20 directions, 48 hero compositions, 172 section layouts, 44 type systems, 56 palettes.
  • A script deals the direction. scripts/draw.mjs deals three directions; the agent picks the one that can carry something only this client has.
  • Real pictures. scripts/assets.mjs finds photographs, maps and footage of the subject's world in open collections, downloads them and records the credits.
  • A real-browser inspector. scripts/inspect.mjs opens the page at 1440, 768 and 390 px and fails it on eyebrow labels, hairlines, gradients, resting shadows, headlines over two lines, empty screens and covered text.
  • A look-and-fix loop. The agent critiques its own screenshots and fixes the top three problems, up to three rounds.

Across four test briefs built with and without the skill: 37 small labels and 249 hairline rules without it, none with it; no photographs without it, 48 with it.

Also in this release

  • Codex can install the collection as a plugin (codex plugin marketplace add Leonxlnx/taste-skill).
  • The previous default stays available as design-taste-frontend-v2-experimental, and the original as design-taste-frontend-v1.
  • README rewritten around v2, with before/after examples.

Full notes: CHANGELOG.md