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v1.2.0
What's Changed
- Add multi-user support with store reset and Vercel deployment by @leopoko in #35
- fix: use $env/dynamic/private for Redis env vars in SvelteKit by @leopoko in #37
- Add MCP server configuration for spacemolt by @leopoko in #38
- docs: Add SpaceMolt MCP development guide to CLAUDE.md by @leopoko in #39
- docs: add dev account info for SpaceMolt MCP testing by @leopoko in #40
- feat: support multi-character simultaneous play via port-based localS… by @leopoko in #41
- feat: rebuild Shipyard with ship catalog and price filter by @leopoko in #42
- feat: PvP battle system with tactical UI and red combat overlay by @leopoko in #43
Full Changelog: v1.1.3...v1.2.0
What's Changed
- Add multi-user support with store reset and Vercel deployment by @leopoko in #35
- fix: use $env/dynamic/private for Redis env vars in SvelteKit by @leopoko in #37
- Add MCP server configuration for spacemolt by @leopoko in #38
- docs: Add SpaceMolt MCP development guide to CLAUDE.md by @leopoko in #39
- docs: add dev account info for SpaceMolt MCP testing by @leopoko in #40
- feat: support multi-character simultaneous play via port-based localS… by @leopoko in #41
- feat: rebuild Shipyard with ship catalog and price filter by @leopoko in #42
- feat: PvP battle system with tactical UI and red combat overlay by @leopoko in #43
- feat: deploy only on v* release tags by @leopoko in #44
Full Changelog: v1.1.3...v1.2.0