Skip to content
View leotgo's full-sized avatar
🐲
fighting some dragons
🐲
fighting some dragons
Block or Report

Block or report leotgo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
leotgo/README.md

Hello! 👋

My name is Leonardo Tagliaro, and I'm a game programmer from Brazil.

About this page:

  • This is my personal page for hobby projects, which are done in whatever free time I can find;
  • Here you may find personal open-source projects that I'm sharing, but I am unable to provide active support for them or guarantee that they will be updated, as they are by no means my source of income!

About me:

  • I'm interested in the core technology behind games, such as Game Engines and Rendering technologies;
  • I enjoy doing things from scratch just to learn how to do them;
  • I believe that deeply understanding problems is more important than memorizing existing solutions;
  • I want to develop high-quality technologies and tools that game developers can reliably depend on.

Technologies:

C, C++, C#, Unreal Engine, Unity, Vulkan, OpenGL, HLSL, GLSL, Cg, Qt, Python, Jenkins.

Tools:

Visual Studio, CMake, Nvidia NSight Graphics/Systems, Intel VTune Profiler, Valgrind, WinDbg, GDB.

Connect with me:

leotgo leonardo-tagliaro

Popular repositories

  1. bright-souls bright-souls Public

    A 'Souls-like' game made in Unity3D.

    C# 262 52

  2. unity-coding-standards unity-coding-standards Public

    A composition of coding standards for programming in Unity3D, acquired from multiple game developers across the community.

    11 1

  3. wakaman wakaman Public

    Implementation of the Classic 2D arcade game Pac-Man in Unity.

    C# 9 7

  4. UnityPatterns UnityPatterns Public

    Implementations of my most frequently used design patterns in Unity.

    C# 2 2

  5. honeyimhome honeyimhome Public

    Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.

    C# 2 1

  6. ggj2019-assets ggj2019-assets Public

    Asset-only repository for Global Game Jam 2019 entry "Honey, I'm Home!".

    2 3