Using Tom Looman's Udemy Class, I recreated a multiplayer Co-op shooter similar to the Gears of War: Horde Mode
Looking for a step by step guide? Check out Tom Looman's Unreal Engine 4 Mastery: Create Multiplayer Games with C++! Which includes two games teaching you C++, Networking for multiplayer and multiple AI including advanced behavior trees for ranged shooter AI.
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Created with Unreal Engine 4.17(Updated for 4.25)
Project Features
- Third Person Character
- Shooter Weapon Code for hitscan and projectile weapons
- Custom AI 'tracker ball' like Gears of War that tracks and explodes near players.
- Power-up system including 'Health Regeneration' and 'Super Speed'
- Enemy AI Spawning using 'Environment Query System'
- Horde-mode wave spawning of enemy AI
- Advanced AI Bot using hitscan weapon, behavior trees, EQS and custom nodes (Tasks, Decorators, Services)
- Custom ActorCompont for Health in any Actor like AI, Player, Explosive Barrel etc.
(Features Are Still Being Implemented)
- UMG UI
Subjects Covered
- Simple multiplayer systems
- Integrating C++ and Blueprints
- Using UE4 particle systems with C++
Skills Aquired
- UE4 multiplayer systems integration
- Using C++ and Blueprints together
- Using UE4 particle systems with C++
Udemy Course Link: DISCOUNT LINK
(Content in this project may only be used in Unreal Engine projects as per the Unreal Engine EULA)