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Halloween Treat: 100 New Palettes! #253
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Super Saiyan God, Super Saiyan Blue, Legendary Super Saiyan, Super Saiyan Rose, Super Saiyan, and Super Saiyan Blue Evolved have all received updates! I'll explain why so you can get the context on this update. On the Japanese website for Super Dragon Ball Heroes, I wanted to find the exact correct color shades of all the Super Saiyan transformations represented. Plus, Mastered Ultra Instinct is now called Perfected Ultra Instinct. Thank the Dragon Ball Wiki for that.
Goodbye, Mastered Ultra Instinct, hello, Perfected Ultra Instinct!
No need for Shenron granting this update! Dragon Ball Orange has been updated!
I had to look for the correct Super Saiyan
Yes, I'm alive! I've still been working on Game Boy palettes all this time, even after I retired from Twitter thanks to the Muskrat. 100 new Game Boy palettes have been added to the Gambatte emulator. Plus, some have been updated/overhauled!
Hey everyone! Sorry that it's been a while since I contributed to github, but I'm here with one big Halloween treat for the Gambatte emulator: a new pack with 100 new palettes! Plus, sme palette names in packs 1 and 2 have been changed.
Sorry for the long wait. |
Thank you! The Halloween treat might've been three days late, but it's
still a treat nonetheless!
…On Fri, Nov 3, 2023 at 7:07 AM LibretroAdmin ***@***.***> wrote:
Merged #253 <#253> into
master.
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I get a compilation error after this commit on x86_64 Linux. Any chance you could fix it up?
|
I believe that's what GABO's PR here is intended to address: #255 |
Ah, so it is. Didn't see that. |
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Hey there, Gambatte-libretro community! It's been a while, hasn't it? Yep, I'm still alive! I brought a Halloween basket that's full of all treats, no tricks: 100 new Game Boy palettes! I even changed some Game Boy palettes in packs 1 and 2 altogether.