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clarify descriptions of SYSTEM and SAVE directory callbacks #79

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markwkidd
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This PR focuses on creating accurate descriptions for the two most frequently-used directory callbacks as part trying to make libretro.h more accessible for first-time core developers

@inactive123
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@fr500 Let me know if you agree with most of what is written here and whether or not you have any suggestions.

include/libretro.h Outdated Show resolved Hide resolved
* SAVE directory during core operation therefore it is recommended to
* check the SAVE directory once, by convention during retro_load_game().
*
*/
*/
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Duplicate */

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3 participants