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Makefile.libretro: -DDISABLE_THREADING for Vita #73

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merged 1 commit into from
Sep 30, 2017

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meleu
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@meleu meleu commented Sep 30, 2017

This was highlighted by @endrift in this comment.
It partially solves the problems I reported in #69 (most of those "undefined reference" errors).

This was highlighted by @endrift in [this comment](libretro#69 (comment)).
It partially solves the problems I reported in libretro#69 (most of those "undefined reference" errors).
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endrift commented Sep 30, 2017

Honestly -DDISABLE_THREADING should be done for all of the ports, not just the Vita one.

@inactive123 inactive123 merged commit 85023e6 into libretro:master Sep 30, 2017
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meleu commented Sep 30, 2017

@endrift maybe adding -DDISABLE_THREADING to this line would do the trick for all ports?

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meepingsnesroms commented Sep 30, 2017

Would -DDISABLE_THREADING cause any slowdown or are the threads only emulator and gui so the emulator is stuck with 1 CPU regardless?

By GUI I just mean the user interface not the video from the emulator.

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endrift commented Sep 30, 2017

Though the official 3DS and Vita ports do use a second core, the libretro port does not take advantage of it regardless, so there will be no (additional) slowdown

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4 participants