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I test out the Bullet physics engine and marry it to OpenGL ES 2 and GLKit.

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#Dice

Created by Leonhard Lichtschlag (leonhard@lichtschlag.net) on 29/Feb/12.
Copyright (c) 2012 Leonhard Lichtschlag. All rights reserved.


Dice marries the falling cubes project from the Bullet physics library to OpenGL ES 2. The Dice image was created by Deeo-Elaxclaire (http://deeo-elaclaire.deviantart.com/art/Dice-194725312). Used with permission.

Check the other branch for the WWDC 2013 Student Scholarship Entry that emerged from this project.


Known Issues

  1. The Leaks tool reports lost memory on behalf of GLKBasicEffect. I cannot figure out how this is not a bug in the framework.
  2. If the view were to unload, the motion states would probably leak, too.

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I test out the Bullet physics engine and marry it to OpenGL ES 2 and GLKit.

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