Android demos for OpenGL® ES with Java and C++ (NDK)
##OpenGLJava An OpenGL® ES 3.0 app that loads a model in json format and renders it. It can deal with textures, and shaders in separate files (located in assets folder).
##OpenGLNDK VSL has been ported to Android. This is a C++ demo app, using NDK, for OpenGL® ES 3.0. It includes Assimp for model loading. Texture loading is achieved with JNI.