Please install by one of the following methods.
Add my repos and add jp.lilxyzw.avatar-utils
to your project.
Import the following Git URL in UPM.
https://github.com/lilxyzw/lilAvatarUtils.git
Opening a window from Window/_lil/AvatarUtils
, and set the avatar to display assets.
Function | Operation |
---|---|
Sort | Left click labels |
Toggle visibility | Right click labels |
Resize | Left click the edge of labels |
Search | Changing the fields below the labels |
Filter | Checking the leftmost check box |
Asset properties can sometimes be edited. After changing properties, you can press Apply
to apply the change, or Revert
to revert to the previous value.
Textures used in the avatar. Open the foldout to see materials that reference textures, press Remove references
to remove all references.
Materials used by the avatar. After changing materials, you can press Apply
to replace materials. Open the foldout to see the Renderer
s and AnimationClip
s that reference textures.
Animations used by the avatar.
Renderers in the avatar.
PhysBones in the avatar.
PhysBoneColliders in the avatar.
This tab is for checking avatar lighting. You can also see what it looks like when the shader is blocked by VRChat's safety.
Name | Description |
---|---|
Clean up Materials | Remove unused properties and shader keywords from materials |
Clean up AnimatorControllers | Remove unused sub assets from AnimatorControllers |
Remove Missing Components | Remove components that have no scripts |