Facet is the central integration point for doing a MetalKube deployment of OpenShift. It’s the one command you run on a provisioning host to kick off the deployment. It performs the following functions:
-
Implements the day 1 provisioning API. In other words, this API provides what is necessary to get the masters providing the control plane up and running. From that point, the Machine API and the corresponding MetalKube components will take over provisioning the rest of the cluster.
-
Uses an embedded HTTP server to serve the day 1 UI, which will be the primary client of this API.
-
Will do provisioning host configuration validation at startup.
-
Will launch the Ironic containers using podman on the provisioning host.
-
Will download the current images of RHCOS that are needed for deployment. (for the bootstrap VM and bare metal hosts)
-
Will run the installer, launch the bootstrap VM, and drive Ironic APIs.
For further details about the MetalKube architecture, see [http://github.com/metalkube/metalkube-docs].
- Install yarn and golang
- Set up your
$GOPATH
(this means selecting a directory on your computer where all your golang code will go, and setting theGOPATH
environment variable to that path) - Clone this repository to your
$GOPATH
directory, i.e.$GOPATH/src/github.com/metalkube/facet
(create thesrc
andgithub.com
directories if they don't already exist) cd
into it- Install javascript dependencies with
yarn install
- Start the backend server with
go run main.go server
- Start the yarn server with
yarn start
- Open the UI at
http://localhost:3000
$ go run main.go server
During development, you can take advantage of using the Golang server. It
provides a REST API layer (e.g. /api/hosts
)
To use it, start the yarn start
server in one tab, and then start the Golang
server with go run main.go server
in another tab.
The development server will recognize non static asset requests (e.g. fetch('/api/hosts')
),
and will proxy it to API server (http://localhost:8080/api/hosts
) as a fallback.
You can compile the production executable by running:
$ ./build.sh
This uses the statik utility to bundle all of the static assets from
./build/
into a golang source file. It then compiles the project into a
single binary, and places it into bin/
.
You can use the binary directly:
./bin/facet -h
facet server
Usage:
facet [command]
Available Commands:
help Help about any command
server Run the facet server
Flags:
-h, --help help for facet
Use "facet [command] --help" for more information about a command.
If you would like to trigger a long-running task from the frontend, we've got you covered. The REST API endpoint that you will create will trigger the long-running task, and quickly return with a success message. The long-running task itself will be sent for background processing in a go routine. The task will receive a notification channel where it can send any messages indicating its progress or resulting value. The frontend will receive these notifications nearly instantly through a websocket connection.
The REST API endpoint handler will look something like this:
func LongRunningTaskHandler(notificationChannel chan Notification) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
response := "OK"
go performLongTask(notificationChannel)
respondWithJson(w, response)
}
}
It's a function which takes a notification channel, and returns a regular HTTP
handler. Inside, the performLongTask
function is actually what performs the
long-running task. It also has access to the notification channel.
The expensive task then looks something like this:
func performLongTask(notificationChannel chan Notification) {
n := NewNotification("Started a long running task", RUNNING)
notificationChannel <- n
// Do important work for 10 seconds
time.Sleep(10 * time.Second)
n2 := NewNotification("Finished a long running task", SUCCESS)
notificationChannel <- n2
}
In the project directory, you can run:
Installs dependencies to node_modules directory
Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.
The page will reload if you make edits.
You will also see any lint errors in the console.
Launches the test runner in the interactive watch mode.
See the section about running tests for more information.
Builds the app for production to the build
folder.
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.
Your app is ready to be deployed!
See the section about deployment for more information.
Note: this is a one-way operation. Once you eject
, you can’t go back!
If you aren’t satisfied with the build tool and configuration choices, you can eject
at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject
will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.
You don’t have to ever use eject
. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.
You can learn more in the Create React App documentation.
To learn React, check out the React documentation.