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14 changes: 14 additions & 0 deletions clang/lib/Driver/ToolChains/PS4CPU.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -250,6 +250,20 @@ void tools::PS5cpu::Linker::ConstructJob(Compilation &C, const JobAction &JA,
CmdArgs.push_back("-pie");

if (!Relocatable) {
CmdArgs.push_back("--eh-frame-hdr");
CmdArgs.push_back("--hash-style=sysv");

// Add a build-id by default to allow the PlayStation symbol server to
// index the symbols. `uuid` is the cheapest fool-proof method.
// (The non-determinism and alternative methods are noted in the downstream
// PlayStation docs).
CmdArgs.push_back("--build-id=uuid");

// All references are expected to be resolved at static link time for both
// executables and dynamic libraries. This has been the default linking
// behaviour for numerous PlayStation generations.
CmdArgs.push_back("--unresolved-symbols=report-all");

// Lazy binding of PLTs is not supported on PlayStation. They are placed in
// the RelRo segment.
CmdArgs.push_back("-z");
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41 changes: 26 additions & 15 deletions clang/test/Driver/ps5-linker.c
Original file line number Diff line number Diff line change
Expand Up @@ -14,21 +14,32 @@
// CHECK-NO-PIE-NOT: "-pie"
// CHECK-SHARED: "--shared"

// Test the driver passes PlayStation-specific -z options to the linker.

// RUN: %clang --target=x86_64-sie-ps5 %s -### 2>&1 | FileCheck --check-prefixes=CHECK-Z %s

// CHECK-Z: {{ld(\.exe)?}}"
// CHECK-Z-SAME: "-z" "now"
// CHECK-Z-SAME: "-z" "start-stop-visibility=hidden"
// CHECK-Z-SAME: "-z" "dead-reloc-in-nonalloc=.debug_*=0xffffffffffffffff"
// CHECK-Z-SAME: "-z" "dead-reloc-in-nonalloc=.debug_ranges=0xfffffffffffffffe"
// CHECK-Z-SAME: "-z" "dead-reloc-in-nonalloc=.debug_loc=0xfffffffffffffffe"

// RUN: %clang --target=x86_64-sie-ps5 -r %s -### 2>&1 | FileCheck --check-prefixes=CHECK-NO-Z %s

// CHECK-NO-Z: {{ld(\.exe)?}}"
// CHECK-NO-Z-NOT: "-z"
// Test the driver passes PlayStation-specific options to the linker that are
// appropriate for the type of output. Many options don't apply for relocatable
// output (-r).

// RUN: %clang --target=x86_64-sie-ps5 %s -### 2>&1 | FileCheck --check-prefixes=CHECK-EXE %s
// RUN: %clang --target=x86_64-sie-ps5 %s -shared -### 2>&1 | FileCheck --check-prefixes=CHECK-EXE %s
// RUN: %clang --target=x86_64-sie-ps5 %s -static -### 2>&1 | FileCheck --check-prefixes=CHECK-EXE %s
// RUN: %clang --target=x86_64-sie-ps5 %s -r -### 2>&1 | FileCheck --check-prefixes=CHECK-NO-EXE %s

// CHECK-EXE: {{ld(\.exe)?}}"
// CHECK-EXE-SAME: "--eh-frame-hdr"
// CHECK-EXE-SAME: "--hash-style=sysv"
// CHECK-EXE-SAME: "--build-id=uuid"
// CHECK-EXE-SAME: "--unresolved-symbols=report-all"
// CHECK-EXE-SAME: "-z" "now"
// CHECK-EXE-SAME: "-z" "start-stop-visibility=hidden"
// CHECK-EXE-SAME: "-z" "dead-reloc-in-nonalloc=.debug_*=0xffffffffffffffff"
// CHECK-EXE-SAME: "-z" "dead-reloc-in-nonalloc=.debug_ranges=0xfffffffffffffffe"
// CHECK-EXE-SAME: "-z" "dead-reloc-in-nonalloc=.debug_loc=0xfffffffffffffffe"

// CHECK-NO-EXE: {{ld(\.exe)?}}"
// CHECK-NO-EXE-NOT: "--eh-frame-hdr"
// CHECK-NO-EXE-NOT: "--hash-style
// CHECK-NO-EXE-NOT: "--build-id
// CHECK-NO-EXE-NOT: "--unresolved-symbols
// CHECK-NO-EXE-NOT: "-z"

// Test that -static is forwarded to the linker

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