Ronnie is an attempt to develop a modern game engine as much as possible from scratch using latest C++ & OpenGL.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
What things you need to install the software and how to install them
python >= 3.8
pip >= 23.0.1
conan >= 2.0.4
clang >= 15.0.7
Ronnie uses Conan2 as a package manager. Before attempting to install any package, generate default profile for Conan2 (or make sure that you already have one):
conan profile default
On some systems (e.g. Ubuntu, Manjaro), Conan2 may attempt to install missing OS packages via native package manager (e.g. apt-get, pacman), to make that possible you need to slightly modify the default profile:
echo "[conf]" >> ~/.conan2/profiles/default
echo "tools.system.package_manager:mode=install" >> ~/.conan2/profiles/default
echo "tools.system.package_manager:sudo=sudo" >> ~/.conan2/profiles/default
After the configuration is done, the basic command to execute Conan2, retrieve, and install packages is:
conan install . -of=./build --build=missing
Starting from version 2, Conan generates toolchain files for cmake, so we need to take that into consideration when generating buildfiles using Cmake:
cmake --preset conan-release -DCMAKE_EXPORT_COMPILE_COMMANDS=On
After the generation is succeffully finished we can build the project:
cd build && make
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
We use SemVer for versioning. For the versions available, see the tags on this repository.
- Vahag Bejanyan - Initial work - lnikon
See also the list of contributors who participated in this project.
This project is licensed under the MIT License - see the LICENSE.md file for details
- Hat tip to anyone whose code was used