This is a fork of the original Steamworks.NET from Riley Labrecque.
Includes my own changes to integrate with my usual unity projects and spacepuppy framework.
You should probably see the original authors page for the main release.
See below for information from that project:
Steamworks.NET is a C# Wrapper for Valve's Steamworks API, it can be used either with Unity or your C# based Application.
Steamworks.NET was designed to be as close as possible to the original C++ API, as such the documentation provided from Valve largely covers usage of Steamworks.NET. Niceties and C# Idioms can be easily implemented on top of Steamworks.NET.
Steamworks.NET currently fully supports Windows, OSX, and Linux in both 32 and 64bit varieties. Currently building against Steamworks SDK 1.42.
- Author: Riley Labrecque
- License: MIT
- Documentation
- Discussion Thread
- Reporting Issues
- 1-on-1 support is available by donating $100 USD or greater.
- Support can be obtained via Email, Skype, or Steam
- I can only help with Steamworks.NET specific issues, general API questions should be asked on the Steamworks discussion board.
Check out these sample projects to get started: