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lovstudio
yoda
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v0.20.3
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github-actions
released this
04 Sep 18:46
v0.20.3
960fd32
Patch Changes
一个任务就是一条会话:任务与会话合并为同一个名字,多会话的额外一层界面撤掉,fork 会直接生成新任务,历史数据已自动回填。
归档任务打开即恢复:点开归档任务会连同它的会话一起恢复,不会再出现打开后空白的会话面板。
终端更跟手:击键路径改为单向直达,本地 PTY 可运行在独立宿主进程,长会话下的输入延迟明显下降。
终端里的文件链接更准:带空格与括号的目录、被硬换行拆断的百分号编码网址都能识别,链接会先按文件系统校验再点亮,打不开时给出原因。
会话记录改为一问一答一张可展开卡片,回复层级收进卡片右上角的下钻入口,层级隐藏时不再留空行。
新建任务的覆盖打开方式改为可配置按键,默认左 Alt。
模型接入去掉针对单一平台的特例,所有渠道统一枚举可用模型;模型 ID 与上下文后缀解耦,
[1m]
等固定窗口模型的上下文用量识别正确。
Yoda 启动的后台进程会被记录,退出确认与底部运行栏都能看到它们。
会话运行态修正:Claude 挂着后台 shell 时不再被误判为等待输入而卡住。
顶部索引标签左键可直接打开项目信息下拉;快捷操作的 capture 弹层沿用统一的 composer 布局。
没有安装 tmux 的机器上移除项目不再静默失败。
新增主线程与渲染进程的卡顿归因,能把停顿定位到具体的数据库查询、终端写入或长任务。
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