- Nottingham, UK
- www.lukeskarth.com
- @lukeskarth
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InputSystemFirstPersonCharacter
InputSystemFirstPersonCharacter PublicA very very basic first person controller and character for Unity using the new Input System
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Reactive-Mise-en-scene
Reactive-Mise-en-scene PublicUnity plugin using on-screen object position as proxy for player attention. Objects are assigned a "tendency" which, together with attention measurements, enables custom loading of prefabs to adapt…
C# 3
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attention-driven-scenography
attention-driven-scenography PublicAttention-Driven Scenography (ADS) is a Unity plugin formalising the design framework from my PhD thesis. It allows tracking of Current and Cumulative Attention to drive dynamic and long-term chang…
C# 1
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