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  1. InputSystemFirstPersonCharacter InputSystemFirstPersonCharacter Public

    A very very basic first person controller and character for Unity using the new Input System

    C# 13 1

  2. Reactive-Mise-en-scene Reactive-Mise-en-scene Public

    Unity plugin using on-screen object position as proxy for player attention. Objects are assigned a "tendency" which, together with attention measurements, enables custom loading of prefabs to adapt…

    C# 3

  3. attention-driven-scenography attention-driven-scenography Public

    Attention-Driven Scenography (ADS) is a Unity plugin formalising the design framework from my PhD thesis. It allows tracking of Current and Cumulative Attention to drive dynamic and long-term chang…

    C# 1

  4. PhiOS PhiOS Public

    Forked from pblca/PhiOS

    ASCII Rendering Engine for Unity

    C#