Raycaster example made based on Lode Vandevenne examples. This is a Visual Studio Code project using MINPSP Windows SDK. It uses the gLib2D by Geecko modified by me for CPP and changed some other things.
.src/ # your main project source
.res/ # any asset, such as PSP icon, background etc
.lib/ # any 3rd party lib
Makefile # the makefile required to build your program
- MINPSP for Windows
- Visual Studio Code
- Microsoft C/C++ VSCode extension
- PSP with a CFW installed or PPSSPP emulator.
- Install MINPSP, VSCode and C/C++ extension from the Requirements section.
- Clone or download this repository.
- Set *.PBP in Windows to automatically open with PPSSPP
- Inside root project folder, execute
run.bat
to generate the EBOOT.PBP and test the game in the emulator. - If you want to clean the generated binaries, use
make clean
.
- Performance