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Michał Wilczyński edited this page Apr 16, 2017 · 4 revisions

UnityUIComponents

Custom UI components for Unity3D game engine. Intended to fill the gap of some missing, yet useful UI components.

Getting started

You have two options to use UnityUIComponents in your project:

  • download repository, launch /src/Localwire.UnityUIComponents.sln and build project in Release mode, then copy Localwire.UnityUIComponents.dll over to your project's Assets folder
  • download repository, navigate to examples in /examples/Localwire.UnityUIComponents.Examples/Assets/DLLs/ and copy over Localwire.UnityUIComponents.dll to your project's Assets folder

Available components

  • Autocomplete Textbox - query any source (defined by yourself) while typing into InputField and display results matching input
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