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Mainframe Engine & Editor v1.1.5
What's Changed
- Docs site: serve from engine.mainframe.games custom domain by @brogan89 in #117
- Rebrand the standalone editor as "Mainframe Editor" by @brogan89 in #118
- Crash Site Defense 3D: skeletal animation, GpuParticles3D, spatial shaders, Spine shaped shadows (#119–#122) by @brogan89 in #124
- Linux: launcher entry for the editor (install.sh in the release tarball) by @brogan89 in #125
- SpineNode: AnimationState, loop/track, track entries and animation events (#123) by @brogan89 in #126
- Steam avatars as textures (#58) by @brogan89 in #127
- macOS bundles pass codesign --verify --strict: apphost in MacOS, app in MonoBundle (#105) by @brogan89 in #129
- SteamSocketsTransport on Steam relay sockets (#57) by @brogan89 in #128
Full Changelog: v1.1.4...v1.1.5