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So i'm trying to spawn levels using lua script, but i can't seem to find a way to spawn meshes (i'm trying to spawn simple shapes like Sphere for an aim trainer), so im also wondering how to add a material.
How i am supposed to spawn them, should i use some function in world:
or should i make an APIProvider
?
Could you please give me an example of how this should work.
I tried getting Assets<Mesh>
ressource, putting a Sphere
in a Mesh3d
component, and i also tried making an APIProvider
but i didn't managed to expose a function to lua.
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