Lightweight Go package for creating terminal user interfaces based on gocui
- Minimalist API.
- Views (the "windows" in the GUI) implement the interface io.ReadWriter.
- Support for overlapping views.
- The GUI can be modified at runtime (concurrent-safe).
- Global and view-level keybindings.
- Mouse support.
- Colored text.
- Customizable edition mode.
- Easy to build reusable widgets, complex layouts...
Execute:
$ go get github.com/makyo/gotui
Execute:
$ go doc github.com/makyo/gotui
Or visit godoc.org to read it online.
package main
import (
"fmt"
"log"
"github.com/makyo/gotui"
)
func main() {
g, err := gotui.NewGui(gotui.OutputNormal)
if err != nil {
log.Panicln(err)
}
defer g.Close()
g.SetManagerFunc(layout)
if err := g.SetKeybinding("", gotui.KeyCtrlC, gotui.ModNone, quit); err != nil {
log.Panicln(err)
}
if err := g.MainLoop(); err != nil && err != gotui.ErrQuit {
log.Panicln(err)
}
}
func layout(g *gotui.Gui) error {
maxX, maxY := g.Size()
if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2); err != nil {
if err != gotui.ErrUnknownView {
return err
}
fmt.Fprintln(v, "Hello world!")
}
return nil
}
func quit(g *gotui.Gui, v *gotui.View) error {
return gotui.ErrQuit
}
For more information, please see the lovely gocui package this was based on.