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License-compatible code we might want to import #838
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FWIW, I started working on the gameboy sound core last night. Not sure when and if it will be finished. |
We have an excellent PCI framework, currently used by iteagle.cpp and (minimally) by atlantis.cpp. The ES137x sound card and the 3dfx cards are available as pluggable devices thus far. We just need to emulate the PCI host, which is usually part of the south bridge. |
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How so? MAME has disc switch support now on PC. (I recall that was your hobby-horse, anyway). |
Aside from assimilating emulation related open source code, it might be useful to find and incorporate libraries that will make the whole I/O as portable as possible. Like BGFX for graphics rendering, look what's out there for audio output and generic input handling. |
Nick: " author and he is not interested to help" is that related to PCem On Wed, May 11, 2016 at 5:32 PM, Nick Sardelianos notifications@github.com
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fs-uae. |
If we pull from UAE, it'll be from upstream WinUAE. Toni's pretty friendly as long as we're doing the work :) |
Thumbs up for Bochs CPU code. "Design and Testing of a CPU Emulator", a paper from Microsoft Research, located at http://research.microsoft.com/pubs/102035/techeport%20cpu_test%20v4.pdf suggests there are unemulated 808x quirks Bochs handles correctly (see paragraph 5.1 "When the Specs Are Wrong"). |
Any kind of open source & loseless video codec, that is better than our current heavyweight raw codec as option for -aviwrite or video playback. |
Lagarith looked like a candidate. OG. On Sat, Jul 23, 2016 at 6:07 PM, Angelo Salese notifications@github.com
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@angelosa Otherwise, here's my post with a bit more details: |
This is not a comprehensive list or a specific to-do, more like a brainstorm. Add more if you know of them.
The ARM core and/or complete Archimedes emulation from a standalone? Or at least adapt it to have enough debugger visibility so we can compare execution to MAME and bugfix our support.(updated Nov. 2 2016 - Archimedes now runs in MAME)The text was updated successfully, but these errors were encountered: