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Liminal 2.0.7
v2.0.7
Save compatible. Can be added to existing saves.
- Fixed a bug where fighter bays given by Instructions were cleared on game load if the ship had no other fighter bays.
- Decreased scaling with decreased compute for the crisis boss.
- Capped the ship speed Instruction and ship regen Instruction, to avoid multiplicative effects with other Instructions for higher difficulties of the crisis.
- Decreased the number of ships in planet invasions, but made them stronger. This is especially noticeable for higher difficulties.
- Clarified in settings that higher difficulties are more computationally intensive.
- Disabled talking to the research team once the crisis has begun.