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Liminal 2.0.7

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@mamick2006 mamick2006 released this 17 May 07:43
· 6 commits to main since this release

v2.0.7
Save compatible. Can be added to existing saves.

  • Fixed a bug where fighter bays given by Instructions were cleared on game load if the ship had no other fighter bays.
  • Decreased scaling with decreased compute for the crisis boss.
  • Capped the ship speed Instruction and ship regen Instruction, to avoid multiplicative effects with other Instructions for higher difficulties of the crisis.
  • Decreased the number of ships in planet invasions, but made them stronger. This is especially noticeable for higher difficulties.
  • Clarified in settings that higher difficulties are more computationally intensive.
  • Disabled talking to the research team once the crisis has begun.