Skip to content

Actions: mandryskowski/godot

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
11 workflow runs
11 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

October 11, 2023 18:02 3h 3m 46s
October 11, 2023 17:54 2h 26m 6s
🔗 GHA
🔗 GHA #9: Commit c716325 pushed by mandryskowski
October 11, 2023 17:50 2h 4m 48s ssr_transparency
October 11, 2023 17:50 2h 4m 48s
Test
🔗 GHA #8: Pull request #1 synchronize by mandryskowski
October 11, 2023 17:50 2h 1m 52s test
October 11, 2023 17:50 2h 1m 52s
Merge branch 'ssr_transparency' into test
🔗 GHA #7: Commit f93c786 pushed by mandryskowski
October 11, 2023 17:50 2h 1m 1s test
October 11, 2023 17:50 2h 1m 1s
Update TileMap layer draw index when it's dirty
🔗 GHA #6: Commit 623bdb0 pushed by mandryskowski
October 11, 2023 17:47 1m 25s ssr_transparency
October 11, 2023 17:47 1m 25s
Merge branch 'godotengine:master' into ssr_transparency
🔗 GHA #5: Commit 9aa63af pushed by mandryskowski
October 11, 2023 17:46 2h 6m 2s test
October 11, 2023 17:46 2h 6m 2s
Merge branch 'godotengine:master' into ssr_transparency
🔗 GHA #4: Commit 9aa63af pushed by mandryskowski
October 11, 2023 17:07 1h 33m 12s ssr_transparency
October 11, 2023 17:07 1h 33m 12s
Clarify the behaviour of CSGMesh3D using ArrayMesh
🔗 GHA #3: Commit 378f835 pushed by mandryskowski
August 12, 2023 11:21 1h 21m 8s csgmesh_docs
August 12, 2023 11:21 1h 21m 8s
Merge pull request #80502 from BastiaanOlij/fix_mobile_tonemapper
🔗 GHA #2: Commit 4714e95 pushed by mandryskowski
August 12, 2023 10:42 1h 54m 50s csgmesh_docs
August 12, 2023 10:42 1h 54m 50s
Merge pull request #80502 from BastiaanOlij/fix_mobile_tonemapper
🔗 GHA #1: Commit 4714e95 pushed by mandryskowski
August 12, 2023 10:42 1h 28m 3s master
August 12, 2023 10:42 1h 28m 3s