Repository navigation
v11.34.0-rc.1
Pre-release
Pre-release
Features ✨ and improvements 🏁
- Add
evictAllConnections()to the HTTP service to forcefully flush idle network connections. - Add a method to force-flush idle HTTP connections, allowing subsequent requests to establish fresh sockets.
- Add an opt-in factory setting to automatically reset the TileStore to a fresh state if a database migration fails.
- Add METADATA_MIGRATION_FAILED event subscription for tracking TileStore metadata database migration failures.
Bug fixes 🐞
- Fix a crash that could occur when a raster-array source reports a missing icon after its last requestor is removed.
- Fix some cases where paint properties were not updated correctly, including during SD/HD transitions, use-theme changes, and symbol/line feature state updates.
- Fix a sudden camera jump at the end of long flyTo camera animations.
- Fix shadow rendering not updating on fill extrusion layers when GeoJSON data changes.
- Fix stale layer geometry cache on readding view annotations
- Align with gl-js on keeping tile-order for rendered features with equal layer sort-keys
- Fixed wrong symbol position for placement and queryRenderedFeatures after symbol-z-offset property update
💫️ Other
- Update feature state API documentation comments for accuracy.
Dependencies
- Update gl-native to v11.34.0-rc.1, common to v24.34.0-rc.1.