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v11.34.0-rc.1

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@pengdev pengdev released this 22 Oct 13:44
· 28 commits to main since this release

Features ✨ and improvements 🏁

  • Add evictAllConnections() to the HTTP service to forcefully flush idle network connections.
  • Add a method to force-flush idle HTTP connections, allowing subsequent requests to establish fresh sockets.
  • Add an opt-in factory setting to automatically reset the TileStore to a fresh state if a database migration fails.
  • Add METADATA_MIGRATION_FAILED event subscription for tracking TileStore metadata database migration failures.

Bug fixes 🐞

  • Fix a crash that could occur when a raster-array source reports a missing icon after its last requestor is removed.
  • Fix some cases where paint properties were not updated correctly, including during SD/HD transitions, use-theme changes, and symbol/line feature state updates.
  • Fix a sudden camera jump at the end of long flyTo camera animations.
  • Fix shadow rendering not updating on fill extrusion layers when GeoJSON data changes.
  • Fix stale layer geometry cache on readding view annotations
  • Align with gl-js on keeping tile-order for rendered features with equal layer sort-keys
  • Fixed wrong symbol position for placement and queryRenderedFeatures after symbol-z-offset property update

💫️ Other

  • Update feature state API documentation comments for accuracy.

Dependencies