Skip to content

v11.34.1

Latest

Choose a tag to compare

@pengdev pengdev released this 30 Oct 13:07
· 30 commits to main since this release

Features ✨ and improvements 🏁

  • Add evictAllConnections() to the HTTP service to forcefully flush idle network connections.
  • Add a method to force-flush idle HTTP connections, allowing subsequent requests to establish fresh sockets.
  • Add an opt-in factory setting to automatically reset the TileStore to a fresh state if a database migration fails.
  • Add METADATA_MIGRATION_FAILED event subscription for tracking TileStore metadata database migration failures.

Bug fixes 🐞

  • Fix a crash that could occur when a raster-array source reports a missing icon after its last requestor is removed.
  • Fix some cases where paint properties were not updated correctly, including during SD/HD transitions, use-theme changes, and symbol/line feature state updates.
  • Fix a sudden camera jump at the end of long flyTo camera animations.
  • Fix shadow rendering not updating on fill extrusion layers when GeoJSON data changes.
  • Fix stale layer geometry cache on readding view annotations
  • Align with gl-js on keeping tile-order for rendered features with equal layer sort-keys
  • Fixed wrong symbol position for placement and queryRenderedFeatures after symbol-z-offset property update
  • Fix annotation cluster circles rendering black with the Standard style night light preset. Cluster circle layers now set circle-emissive-strength to 1.0, so ClusterOptions.colorLevels colors are no longer darkened by the basemap lighting.
  • Fix a crash during camera animations and follow-puck viewport transitions when the experimental background animation thread is enabled.
  • Fix a crash in the offline manager when loading a style pack.

Dependencies