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Source materials for [d0x3d!], a network security game.
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marconilabs/d0x3d-the-game
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The game [d0x3d!] is a non-digital game developed primarily for education and STEM outreach. The digital materials for [d0x3d!] are released here, as open-source products. These materials are of two forms: tgc-print ========= Contains SVG and 300dpi PNG artwork, in a format appropriate to print using The Game Crafter (http://thegamecrafter.com/), i.e. full-bleed artwork for TGC print house. self-print ========== Contains SVG and 300dpi PNG artwork, masked so it can be directly printed and cut-out at home (no margins for cut or bleed). The deck mixtures are as follows: * [patch!] deck: one of each card (24 total) * [hacker] deck: one of each card (6 total) * [lo0t!] deck: 28 cards total, in the following mixture: - one of each honeypot and intrusion dectected card (3 total) - one of each zero-day exploit card (5 total) - five of each digital asset share (20 total) We recognize our self-print process is currently not very user-friendly. We are interested in improving it, and you might consider helping us. masters ======= The original Adobe Illustrator and Scribus files for generating the versions of the game art and rules booklet. contribs ======== User-contributed content. This work is covered under multiple licenses. See LICENSE for details.
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Source materials for [d0x3d!], a network security game.
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