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Merge pull request #45 from martinlaxenaire/input-output-target-refac…
…toring Input output target refactoring
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import { resizeManager } from '../../utils/ResizeManager.mjs'; | ||
import { throwError } from '../../utils/utils.mjs'; | ||
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class DOMElement { | ||
/** | ||
* DOMElement constructor | ||
* @param parameters - {@link DOMElementParams | parameters} used to create our DOMElement | ||
*/ | ||
constructor({ | ||
element = document.body, | ||
priority = 1, | ||
onSizeChanged = (boundingRect = null) => { | ||
}, | ||
onPositionChanged = (boundingRect = null) => { | ||
} | ||
} = {}) { | ||
if (typeof element === "string") { | ||
this.element = document.querySelector(element); | ||
if (!this.element) { | ||
const notFoundEl = typeof element === "string" ? `'${element}' selector` : `${element} HTMLElement`; | ||
throwError(`DOMElement: corresponding ${notFoundEl} not found.`); | ||
} | ||
} else { | ||
this.element = element; | ||
} | ||
this.priority = priority; | ||
this.isResizing = false; | ||
this.onSizeChanged = onSizeChanged; | ||
this.onPositionChanged = onPositionChanged; | ||
this.resizeManager = resizeManager; | ||
this.resizeManager.observe({ | ||
element: this.element, | ||
priority: this.priority, | ||
callback: () => { | ||
this.setSize(); | ||
} | ||
}); | ||
this.setSize(); | ||
} | ||
/** | ||
* Check whether 2 bounding rectangles are equals | ||
* @param rect1 - first bounding rectangle | ||
* @param rect2 - second bounding rectangle | ||
* @returns - whether the rectangles are equals or not | ||
*/ | ||
compareBoundingRect(rect1, rect2) { | ||
return !["x", "y", "left", "top", "right", "bottom", "width", "height"].some((k) => rect1[k] !== rect2[k]); | ||
} | ||
/** | ||
* Get our element bounding rectangle | ||
*/ | ||
get boundingRect() { | ||
return this._boundingRect; | ||
} | ||
/** | ||
* Set our element bounding rectangle | ||
* @param boundingRect - new bounding rectangle | ||
*/ | ||
set boundingRect(boundingRect) { | ||
const isSameRect = !!this.boundingRect && this.compareBoundingRect(boundingRect, this.boundingRect); | ||
this._boundingRect = { | ||
top: boundingRect.top, | ||
right: boundingRect.right, | ||
bottom: boundingRect.bottom, | ||
left: boundingRect.left, | ||
width: boundingRect.width, | ||
height: boundingRect.height, | ||
x: boundingRect.x, | ||
y: boundingRect.y | ||
}; | ||
if (!isSameRect) { | ||
this.onSizeChanged(this.boundingRect); | ||
} | ||
} | ||
/** | ||
* Update our element bounding rectangle because the scroll position has changed | ||
* @param delta - scroll delta values along X and Y axis | ||
*/ | ||
updateScrollPosition(delta = { x: 0, y: 0 }) { | ||
if (this.isResizing) | ||
return; | ||
this._boundingRect.top += delta.y; | ||
this._boundingRect.left += delta.x; | ||
if (delta.x || delta.y) { | ||
this.onPositionChanged(this.boundingRect); | ||
} | ||
} | ||
/** | ||
* Set our element bounding rectangle, either by a value or a getBoundingClientRect call | ||
* @param boundingRect - new bounding rectangle | ||
*/ | ||
setSize(boundingRect = null) { | ||
if (!this.element) | ||
return; | ||
this.boundingRect = boundingRect ?? this.element.getBoundingClientRect(); | ||
this.isResizing = false; | ||
} | ||
/** | ||
* Destroy our DOMElement - remove from resize observer and clear throttle timeout | ||
*/ | ||
destroy() { | ||
this.resizeManager.unobserve(this.element); | ||
} | ||
} | ||
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export { DOMElement }; | ||
//# sourceMappingURL=DOMElement.mjs.map |
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import { Box3 } from '../../math/Box3.mjs'; | ||
import { Mat4 } from '../../math/Mat4.mjs'; | ||
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const defaultDOMFrustumMargins = { | ||
top: 0, | ||
right: 0, | ||
bottom: 0, | ||
left: 0 | ||
}; | ||
class DOMFrustum { | ||
/** | ||
* DOMFrustum constructor | ||
* @param {DOMFrustumParams} parameters - {@link DOMFrustumParams | parameters} used to create our {@link DOMFrustum} | ||
*/ | ||
constructor({ | ||
boundingBox = new Box3(), | ||
modelViewProjectionMatrix = new Mat4(), | ||
containerBoundingRect = { | ||
top: 0, | ||
right: 0, | ||
bottom: 0, | ||
left: 0, | ||
width: 0, | ||
height: 0, | ||
x: 0, | ||
y: 0 | ||
}, | ||
DOMFrustumMargins = defaultDOMFrustumMargins, | ||
onReEnterView = () => { | ||
}, | ||
onLeaveView = () => { | ||
} | ||
}) { | ||
this.boundingBox = boundingBox; | ||
this.modelViewProjectionMatrix = modelViewProjectionMatrix; | ||
this.containerBoundingRect = containerBoundingRect; | ||
this.DOMFrustumMargins = { ...defaultDOMFrustumMargins, ...DOMFrustumMargins }; | ||
this.projectedBoundingRect = { | ||
top: 0, | ||
right: 0, | ||
bottom: 0, | ||
left: 0, | ||
width: 0, | ||
height: 0, | ||
x: 0, | ||
y: 0 | ||
}; | ||
this.onReEnterView = onReEnterView; | ||
this.onLeaveView = onLeaveView; | ||
this.isIntersecting = false; | ||
this.shouldUpdate = false; | ||
} | ||
/** | ||
* Set our {@link containerBoundingRect} (called on resize) | ||
* @param boundingRect - new bounding rectangle | ||
*/ | ||
setContainerBoundingRect(boundingRect) { | ||
this.containerBoundingRect = boundingRect; | ||
} | ||
/** | ||
* Get our DOM frustum bounding rectangle, i.e. our {@link containerBoundingRect} with the {@link DOMFrustumMargins} applied | ||
* @readonly | ||
*/ | ||
get DOMFrustumBoundingRect() { | ||
return { | ||
top: this.projectedBoundingRect.top - this.DOMFrustumMargins.top, | ||
right: this.projectedBoundingRect.right + this.DOMFrustumMargins.right, | ||
bottom: this.projectedBoundingRect.bottom + this.DOMFrustumMargins.bottom, | ||
left: this.projectedBoundingRect.left - this.DOMFrustumMargins.left | ||
}; | ||
} | ||
/** | ||
* Applies all {@link modelViewProjectionMatrix} transformations to our {@link boundingBox} and then check against intersections | ||
*/ | ||
computeProjectedToDocumentCoords() { | ||
const projectedBox = this.boundingBox.applyMat4(this.modelViewProjectionMatrix); | ||
projectedBox.min.x = (projectedBox.min.x + 1) * 0.5; | ||
projectedBox.max.x = (projectedBox.max.x + 1) * 0.5; | ||
projectedBox.min.y = 1 - (projectedBox.min.y + 1) * 0.5; | ||
projectedBox.max.y = 1 - (projectedBox.max.y + 1) * 0.5; | ||
const { width, height, top, left } = this.containerBoundingRect; | ||
this.projectedBoundingRect = { | ||
left: projectedBox.min.x * width + left, | ||
x: projectedBox.min.x * width + left, | ||
top: projectedBox.max.y * height + top, | ||
y: projectedBox.max.y * height + top, | ||
right: projectedBox.max.x * width + left, | ||
bottom: projectedBox.min.y * height + top, | ||
width: projectedBox.max.x * width + left - (projectedBox.min.x * width + left), | ||
height: projectedBox.min.y * height + top - (projectedBox.max.y * height + top) | ||
}; | ||
this.intersectsContainer(); | ||
} | ||
/** | ||
* Check whether our {@link projectedBoundingRect} intersects with our {@link DOMFrustumBoundingRect} | ||
*/ | ||
intersectsContainer() { | ||
if (Math.round(this.DOMFrustumBoundingRect.right) <= this.containerBoundingRect.left || Math.round(this.DOMFrustumBoundingRect.left) >= this.containerBoundingRect.left + this.containerBoundingRect.width || Math.round(this.DOMFrustumBoundingRect.bottom) <= this.containerBoundingRect.top || Math.round(this.DOMFrustumBoundingRect.top) >= this.containerBoundingRect.top + this.containerBoundingRect.height) { | ||
if (this.isIntersecting) { | ||
this.onLeaveView(); | ||
} | ||
this.isIntersecting = false; | ||
} else { | ||
if (!this.isIntersecting) { | ||
this.onReEnterView(); | ||
} | ||
this.isIntersecting = true; | ||
} | ||
} | ||
} | ||
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export { DOMFrustum }; | ||
//# sourceMappingURL=DOMFrustum.mjs.map |
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