HybridSurvivor for Oculus Rift
Course Capita Selecta Human Computer Interaction and Multimedia: Game Design: Hybrid Survivor
Team:
- Matthias Moulin (Computer Science)
- Milan Samyn (Computer Science)
- Samuel Lannoy (Computer Science)
Academic Year: 2014-2015 (2nd semester - 2nd Master of Science in Engineering: Computer Science)
A hybrid (i.e. analogue and digital component) game using Unity3D and the Oculus Rift for 2 players.
You are both treasure hunters looking for the 'black panther' diamond which is located inside a crypt of a garden maze. One player, the survivor, is dropped in the garden maze with a parachute. The other player, the guide, has access to a map of the garden maze. The map contains some landmarks as well as the location of three keys needed to open the crypt. Both players can communicate over a noisy radio channel to synchronize the survivor's location.
Unfortunately, it is very dark inside the maze and the survivor has only a limited amount of batteries for his flash light. Luckily, a small number of batteries can be found inside the maze. Time is running out: Will the guide localize the survivor and keep him localized? Will the survivor make detours to find some extra batteries or go straight after the keys? Will the survivor survive?
Oh one small detail I forgot mentioning: Do not look into his eyes...
Easy map - Hard map
Survivor (player 1) - Guide (player 2)
Running:
- Oculus Runtime for Windows (version 0.5.0-beta)
Recommended:
- Skype
- MorphVOX Pro
Building:
- Unity 3D (tested on version 5<)
- MasterDevelopers: Slender assets
- staffantan: Glitch effect
- Will Goldstone: Battery asset