Just a simple forge based repo for playing around with and understanding solidity toy code.
See how other's are using it:
The whole purpose of this repo is to make it fast and easy to test stuff, and then keep the test code for
future reference. Specific test contracts can be chosen for testing. Replace <contract name>
with full or partial contract name:
forge test --match-contract <contract name>
or forge test --mc <contract name>
I don't want to have to think about avoiding contract naming collision, so each new test file is prefixed with a number, and all the contract names in that file have that same number as a suffix.
There's now a script to generate a new file with a contract and empty test function. Just run the following replacing <test_name>
with the name of your test (file naming conventions apply, avoid spaces). Or omit the test name to invoke interactive mode.
./newTest.sh <test name>
Occasionally it's helpful to generate the Yul intermediate representation to understand what's
happening underneath the hood. In that case, I'll just use a command like the following to
put the IR into the ./ir
dir. Using a .sol
extension gives pretty decent syntax highlighting
for readability.
forge inspect Target16 ir >! ir/bytesArgLenCheck16.yul.sol
Yul code can be compiled with solc --strict-assembly
.
You can create a bash function that will change directories and call newTest.
Add it to your .bashrc
file so you can call scratch
from anywhere!
scratch() {
cd <path to solidity-sandbox>
bash newTest.sh $1
}