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Mind over Recomp 0.2.1-alpha

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@github-actions github-actions released this 06 Nov 19:59

Mind over Recomp is an unofficial, fan-made native PC port of the Xbox 360
game Crash: Mind over Mutant. It is not affiliated with or endorsed by
Activision or the game's other owners.

⚠️ Alpha: playable, but expect bugs, crashes and rough edges. Keep a
copy of your user\saves folder.

You need your own disc. The installer builds the game on your PC from
an .iso of your own Xbox 360 disc of Crash: Mind over Mutant (USA).
No game files are included.

Windows only for now. Linux comes later; until then, Linux players
stay on 0.1.0-alpha.

What's new in 0.2.1-alpha

A small fix-up release for the Windows installer.

  • No more "the computer's clock looks wrong" when the clock is right.
    In time zones behind UTC (most of the Americas), the release's files
    could look newer than "now", and the build gave up. The files are now
    dated safely in the past, and the installer also fixes any file dated in
    the future before building. Thanks to
    MatiGitHB for the report in
    #7.
  • winget is found when App Installer is installed. The installer used
    to ask for App Installer even when it was already there.
  • Clearer Troubleshooting page,
    with a "find your problem" list and numbered steps for each fix.

Install or update

  • New install: unpack the .zip anywhere and start
    Mind over Recomp.exe (if Windows warns about an unknown program:
    More info → Run anyway). Pick your .iso and a folder (~15 GB
    free
    , an NTFS drive, not OneDrive), then Next: install. The first
    build takes a while. Then start Crash Mind over Mutant from the Start
    menu.
  • Already on 0.2.0: open Mind over Recomp from the Start menu. It
    offers the update.
  • Coming from 0.1.0: don't use the old launcher's Update button.
    Follow Updating from 0.1.0-alpha
    on the 0.2.0 page.

Download: MindOverRecomp-0.2.1-alpha-windows-x86_64.zip (Windows 10 / 11,
64-bit). release.toml is only for the update check; you don't need it.

Help and bug reports

  • Already known: Known issues.
  • Common problems and fixes: Troubleshooting.
  • Found a bug? Fill in the
    bug report form
    and attach the user\logs folder from the game's folder. If the
    installer fails, it opens the form and that folder for you.

Changelog

  • 0.2.0-alpha:
    Windows installer, Options screen, keyboard and mouse everywhere, Players
    screen and outfits for co-op, achievements, many co-op fixes.

Mind over Recomp 0.2.0-alpha

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@github-actions github-actions released this 06 Nov 07:02

Mind over Recomp is an unofficial, fan-made native PC port of the Xbox 360
game Crash: Mind over Mutant. It is not affiliated with or endorsed by
Activision or the game's other owners.

ℹ️ A newer version is out: 0.2.1-alpha.

⚠️ Alpha: playable, but expect bugs, crashes and rough edges. Keep a
copy of your user\saves folder.

You need your own disc. The installer builds the game on your PC from
an .iso of your own Xbox 360 disc of Crash: Mind over Mutant (USA).
No game files are included.

Windows only. Linux players stay on
0.1.0-alpha
for now.

What's new in 0.2.0-alpha

Everything new since 0.1.0-alpha (0.1.1 was never released).

A real Windows installer

  • Mind over Recomp.exe asks for your .iso and a folder, installs the
    build tools it needs (through winget), builds the game and adds
    Crash Mind over Mutant to the Start menu and Installed apps.
  • The same program updates the game later. Uninstall in Windows' settings
    removes it, and can keep your saves, settings and logs.
  • Pointed at a game that's already set up, it uses it as it is.
  • In English and Brazilian Portuguese. The game's icon is Crash's mask
    portrait, taken from your disc.

An Options screen in the game's own look (Pause → Options, and in the
main menu), every change applied at once:

  • Display: window or fullscreen, monitor, V-sync, frame-rate cap, FPS
    counter, brightness, HUD size.
  • Graphics: render resolution, anti-aliasing, motion blur, depth of
    field, shadow softness, sharpening, texture sharpness.
  • Audio: volumes, output device, speakers (stereo, headphones, 5.1, 7.1).
  • Controls: change keys, button picture styles (Xbox 360, Xbox Series,
    PS5, PS4, Switch, keyboard light or dark), mouse aiming.
  • Gameplay: friendly fire, partner hits keep combos, simple spinning,
    keep spinning.
  • Language: text and voices, each picked from the disc's languages.

Keyboard and mouse

  • Key pictures in every button prompt.
  • The mouse works in every menu, Crash's house screens, the minigame picker
    and the credits.
  • Mouse aiming, with a Wii-style pointer.
  • Names typed on the keyboard.
  • Any button starts the title screen and skips movie cutscenes.

Co-op

  • A Players screen: who plays with which controller, and each player's
    button pictures.
  • Outfits for all four players (Crash in several colours) through a co-op
    outfit chest.
  • Back drops a player out; unplugged controllers are handled properly,
    including another player taking over.
  • Controllers keep working while the window isn't focused.
  • A jack symbol over stunned titans, with the jack button only on the one
    you'd actually jack.
  • Players 3 and 4 in victory scenes; their mojo flies to their own portrait.

Everything else

  • Achievements kept by the port, with their own screen and pop-up.
  • The main menu has Extras (Players, Credits) and Quit Game.
  • The port's own texts in 11 languages; the whole game in Brazilian
    Portuguese.
  • The port's own sound output and audio decoding.
  • Saves are plain files with automatic backups; no Xbox profiles.
  • F1 opens the Tools menu, F2 hides the HUD, F11 switches fullscreen.
  • Cheats can unlock outfits, concept art, enemy info and tutorials; a save
    made with cheats is marked.

Fixes

  • Players 3 and 4 showing up on player 1's shoulders after a desert
    cutscene (#2).
  • Players 3 and 4 losing the camera when they're the only ones left after
    a level change.
  • Fight barriers light up for players 3 and 4; masks, respawns and spawn
    points for players 3 and 4.
  • The co-op camera: shorter reach, no jitter on bumps, follows the nearest
    player, no frozen partners far away, behaves after cutscenes and level
    changes.
  • Things seen through clear ice no longer flicker.
  • Motion trails in the port's own picture; some particle glows were too dim.
  • Moving floors no longer stop above 30 fps.
  • The title screen after the intro movie loads in under a second (was 23 s).
  • No more artificial Xbox waits or "do not turn off the Xbox" messages on
    the save screens.
  • The speed cheat blocks achievements like the other cheats
    (#3).

Thanks to YWZsaXRv for the Windows
setup script the installer builds on
(#4), and to
hesyourgamer for reporting
#2 and
#3.

Install

Unpack the .zip anywhere and start Mind over Recomp.exe (if Windows
warns about an unknown program: More info → Run anyway). Pick your
.iso and a folder (~15 GB free, an NTFS drive, not OneDrive), then
Next: install. The first build takes a while. Then start
Crash Mind over Mutant from the Start menu.

Download: MindOverRecomp-0.2.0-alpha-windows-x86_64.zip (Windows 10 / 11,
64-bit). release.toml is only for the update check; you don't need it.

Updating from 0.1.0-alpha

Back up first: copy the old version's whole user folder somewhere
safe, and keep it until you've checked your saves.

Use the new installer, not the old launcher's Update button:

  1. Unpack the new .zip and start Mind over Recomp.exe.
  2. Pick your .iso and a new folder (not the old version's).
  3. Tick Copy saves and settings from an older version and pick the old
    version's folder (the one with the user folder in it).
  4. Once your saves work, you can delete the old folder and its shortcuts.
    From now on, start the game from the Start menu and update it with
    Mind over Recomp there.

What changes for your files

  • Saves become plain files in user\saves, copied once from the old
    ones (which are left untouched as a backup). 0.1.0 can't see saves made
    in 0.2.0.
  • Settings you changed are kept. The rest pick up the new defaults:
    60 fps, 1080p, volumes at 3 of 5 stars, Crosshair mouse aiming.
  • Volumes and Invert Axis are now set once in Options, not per save.
  • Achievements from 0.1.0 are copied once into
    user\saves\achievements.toml.
  • Cheats: a save written with cheats on is marked, and blocks
    achievements.

Help and bug reports

Changelog

  • 0.1.0-alpha:
    the first public release (Linux and Windows).

Mind over Recomp 0.1.0-alpha

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@github-actions github-actions released this 07 Oct 13:20

Mind over Recomp is an unofficial, fan-made native PC port of the Xbox 360
game Crash: Mind over Mutant. It is not affiliated with or endorsed by
Activision or the game's other owners.

ℹ️ A newer version is out for Windows: 0.2.1-alpha.
Linux players: this is still the version for you.

⚠️ Alpha: playable, but expect bugs, crashes and rough edges. Keep a
copy of your user/saves folder.

You need your own disc. The launcher builds the game on your PC from
an .iso of your own Xbox 360 disc of Crash: Mind over Mutant (USA).
No game files are included.

What's new in 0.1.0-alpha

The first public release: the whole game playable on Linux and Windows,
built from your own disc by the launcher.

Install

  1. Unpack the archive somewhere with ~25 GB free.
  2. Open READ ME FIRST.txt in that folder, then start Mind over Recomp.
  3. The launcher opens on Setup. Install any tools it lists, pick your
    .iso, then press Set up everything. The first build takes a while.
  4. Press Play.
System Download
Linux (x86-64, glibc 2.39+: Ubuntu 24.04, Fedora 40, Arch… or newer) MindOverRecomp-0.1.0-alpha-linux-x86_64.tar.gz
Windows 10 / 11 (64-bit) MindOverRecomp-0.1.0-alpha-windows-x86_64.zip

release.toml is only for the launcher's update check; you don't need it.

Help and bug reports