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Trinity3DS v1.5.1 - SM64-Calibrated Stereoscopic 3D & Depth Presets

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@mcl5500 mcl5500 released this 30 Oct 06:57
· 2 commits to main since this release

Trinity3DS v1.5.1 — Enhanced Stereoscopic 3D Update

Trinity3DS v1.5.1 delivers an overhauled Stereoscopic 3D experience calibrated to match the acclaimed Super Mario 64 3DS diorama depth, along with in-game 3D depth presets and visual refinement.

🌟 What's New in v1.5.1

  • Super Mario 64 3DS-Calibrated Stereoscopic 3D:
    • Implemented an authentic Zero Parallax (Convergence) Plane with Horizontal Image Translation (HIT).
    • The entire 3D world (rooms, corridors, monsters, outdoor vistas) sinks deep into the 3DS display, producing the beloved "window into the world / diorama" 3D depth effect.
    • Near-field objects and charging demons pop out dynamically in front of the screen.
    • The player's weapon is pre-compensated so it sits rock-solid at the screen glass (zero disparity, zero flicker, zero eye strain).
  • In-Game 3D Depth Intensity Setting:
    • Added Options -> Video -> 3D Depth Intensity with 4 selectable presets:
      • Subtle (Low): Gentle depth for sensitive eyes.
      • Normal (SM64): Calibrated directly to match the popular Super Mario 64 3DS stereoscopic experience!
      • Deep (High): Extra pronounced spatial separation.
      • Extreme (Ultra): Maximum 3D pop and depth.
    • Scales smoothly from 0% (2D) to 100% via the physical 3DS 3D depth slider.

📥 Installation Instructions

  • FBI QR Code Install: Open FBI on your 3DS -> Remote Install -> Scan QR Code -> scan the CIA QR code in the README.
  • Manual CIA: Copy Trinity3DS.cia to sdmc:/cias/ and install with FBI.
  • Homebrew Launcher: Copy Trinity3DS.3dsx, dsda-doom.wad, prboom-plus.wad, and cacert.pem to sdmc:/3ds/Trinity3DS/.
  • Place your game IWADs (doom.wad, doom2.wad, heretic.wad, hexen.wad, etc.) into sdmc:/3ds/Trinity3DS/wads/.