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Rutger Kok edited this page Mar 19, 2018 · 146 revisions

Terrain Control Wiki

Terrain Control is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required. It can be used on Spigot servers, and for Forge servers a similar mod exists. Terrain Control is the successor to the old PhoenixTerrainMod, which was based on the popular BiomeTerrainMod. Terrain Control is maintained by Rutger and Timethor.

  • Control horizontal and vertical noise of terrain generation
  • Control terrain height and volatility per biome
  • Generating biome maps from images
  • Control the size of biomes, islands and continents
  • Custom biomes
  • Custom Caves
  • Many options for caves, canyons
  • Control vanilla structures like mineshafts, strongholds and villages
  • Full control of ores, plants, dungeons, ponds and many more
  • Custom trees and other objects (BO2 and BO3)
  • Block replacement
  • Visual settings like custom foliage colors (TerrainControl client required)

To learn more, check out [[all of Terrain Control's features|Features]]!

Tutorials

Beginner

Intermediate

Advanced

The settings explained

Other pages

External tutorials