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Remote mouse controller made with godot and c++ gdextensions

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GODOUSE

Remote mouse controller made with godot and c++ gdextensions

client (Android), server (windows)

main options

tray

Master submodule command

git submodule update --init --recursive

Building gdextensions

This repository contains some useful task defined at Makefile and .vscode/tasks.json

Android

Just follow this: https://docs.godotengine.org/en/4.2/tutorials/export/exporting_for_android.html

  • godouse-cpp-gdextensions/traypp is not included during the build process, a CPPDEFINES preprocessor named "__EXCLUDE_TRAY_SYSTEM__" is added in the scons build for android to not include that cpp part because it builds correctly but does not work on the device 🤷

Windows

Features

  • Platforms: [windows,android]
  • Remote cursor position controller
  • Media buttons (play/pause,next track, previous track)
  • Left/Right Click

TODO

Third party

XInputSimulator

traypp

Useful stuff

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Remote mouse controller made with godot and c++ gdextensions

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