Added Local Lua Debugger support for VSCode! #671
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
(Below will be the wiki page)
Lua Debugging
Step 1 - Open & Build
Open & build your the project in VSCode (make sure you build using debug, i.e.
Windows - Debug (MSVC)
)Step 2 - Install Extension
Install the VSCode Local Lua Debugger extension
Step 3 - Configure Extension
Go to
File > Preferences > Settings
and search forLua-local: Interpreter
make sure this is set tolua5.1
Step 4 - Add launch.json Configuration
Add the following configuration to your
otclient/.vscode/launch.json
configuration file (if it doesn't exist create it and paste all of the below into it. Otherwise add just the contents of"configurations": [
as a new configuration).Step 5 - Launch in debug
Launch the new launch configuration
Debug Lua Executable
Step 6 - Start debugging!
Now you can add breakpoints to your lua code directly and profit.