- Session #0: Kick Off
- Session #1: Abstract Factory, Builder, Factory Method
- Session #2: Prototype, Singleton
- Session #3: Adapter and Facade
- Session #4: Bridge and Composite
- Session #5: Decorator and flyweight
- Session #6: Proxy
- Session #7: Command and Strategy
- Session #8: Observer and State
- Session #9: Chain of Responsibility and Interpreter
- Session #10: Iterator and Mediator
- Session #11: Memento and Template Method
- Session #12: Strategy and Visitor
- Session #13: Pattern of Patterns, Patterns in the Real World, Appendixes, Conclusion
-
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