[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
Go GLSL
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
___old2013 [autocommit] «'The voters have spoken, the bastards...' -- unknown» Mar 23, 2017
glctx [autocommit] «» Mar 14, 2017
unitycompat