Skip to content

mhardy/EdNotes

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

31 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Unity Editor Notes

A simple tool to add notes to GameObject in the Hierarchy or Objects in the Project panel. The notes data in the scene are kept in a hidden object tagged as EditorOnly so the data will not end up in your final builds. The data concerning project objects are kept in an asset next to the this tool's scripts by default.

Open the Note panel via menu: Window > Notes. Enter some text and press [Save].

Click on the gear icon to show the Editor Notes settings where you can change the icon to use to indicate that an object has a note attached.

  • Label Expand: if you choose a Label icon then this determine if the colour expands full width or only object name length.
  • Icon Position: select where icon should be shown if using icon type indicator.
    • Left/Right edge of panel
    • To Left/Right of the object's name
  • Icon Offset: can be used to move the icon from the selected position

screenshot

Display Note in Inspector

To display the note in the Inspector pane when you click on a game object in the Hierarchy, Add Component of type ShowEditorNote.

editor_screenshot

Installation

  • Click on Code > Download Zip

  • Copy the folder : Assets\EdNotes to your Assets folder

About

Attach notes to objects in Unity

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%