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Doom, but it runs in a VST plugin inside your DAW program and uses MIDI input for controls.

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DoomVst

Doom, but it runs in a VST plugin inside your DAW program and uses MIDI input for controls.

Adapted from doomgeneric (https://github.com/ozkl/doomgeneric) and hastily hacked together into a JUCE plugin. Game audio not supported, sorry :(

How to run

  • Copy DoomVst.vst3 into your DAW's VST folder.
  • Copy a Doom IWAD file (e.g. doom.wad or doom2.wad) into your DAW's working directory (usually something like C:\Program Files\[ProgramName]).
  • Add an instance of the Doom Vst plugin to a track in your DAW.
  • Kill some demons.

Tested with REAPER (x64), may not work with other DAWs.

WARNING: May possibly crash your DAW and cause you to lose work, so probably don't use this on anything important.

Controls

The plugin is controlled by MIDI note on/off events from the host DAW.

  • C3 - Turn Left
  • D3 - Move Forward
  • E3 - Turn Right
  • F3 - Move Backward
  • C4 - Enter
  • D4 - Shoot
  • E4 - Use
  • F4 - Run

Compiling from source

Requires

Open DoomVst.jucer in Projucer and then export the project to Visual Studio 2022, then build and run it.

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Doom, but it runs in a VST plugin inside your DAW program and uses MIDI input for controls.

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