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Unity Mathematical Surfaces Project

This Unity project uses game objects to display multiple and complex functions based on the tutorial Mathematical Surfaces by Jasper Flick.

Overview

The purpose of this project is to demonstrate the visualization of various mathematical functions in Unity using game objects. The tutorial by Jasper Flick guides you through creating a function library, managing methods with a delegate and an enumeration type, and displaying both 2D and 3D functions.

Tutorial Source

Milestones Checklist

  • Function Library: Create a function library for managing mathematical functions.

  • Managing Methods: Implement a delegate and an enumeration type for managing methods effectively.

  • 2D Functions: Display 2D functions on a grid for visualization.

  • 3D Functions: Define and visualize surfaces in 3D space using mathematical functions.

Getting Started

To begin working with this project, follow these steps:

  1. Clone or download the repository to your local machine.
  2. Open the project in Unity.
  3. Add the SampleScene to the Hierarchy.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Acknowledgments

Jasper Flick for the excellent Unity tutorial.

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Using Unity to display multiple and complex functions

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