This Unity project uses game objects to display multiple and complex functions based on the tutorial Mathematical Surfaces by Jasper Flick.
The purpose of this project is to demonstrate the visualization of various mathematical functions in Unity using game objects. The tutorial by Jasper Flick guides you through creating a function library, managing methods with a delegate and an enumeration type, and displaying both 2D and 3D functions.
- Tutorial: Mathematical Surfaces
- Author: Jasper Flick
- Function Library: Create a function library for managing mathematical functions.
- Managing Methods: Implement a delegate and an enumeration type for managing methods effectively.
- 2D Functions: Display 2D functions on a grid for visualization.
- 3D Functions: Define and visualize surfaces in 3D space using mathematical functions.
To begin working with this project, follow these steps:
- Clone or download the repository to your local machine.
- Open the project in Unity.
- Add the
SampleScene
to the Hierarchy.
This project is licensed under the MIT License - see the LICENSE file for details.
Jasper Flick for the excellent Unity tutorial.