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Draw hardware accelerated graphics using our Direct2D1 renderer and create transparent click-through windows.
Implements performant ReadProcessMemory and WriteProcessMemory with generic type parameters using InlineIL
Provides access to GetAsyncKeyState and GetKeyboardState by implementing a complete managed wrapper.
A simple and easy to use http client with support for certificate pinning
Dynamically get enums for ItemDefinitionIndex, EntityQuality and PaintKit
The front- and backend of https://media.wtf
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