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The new version of SDK brings some interesting features.
The text was updated successfully, but these errors were encountered:
Specific types to add are:
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS17 { _Out_ BOOL NonNormalizedCoordinateSamplersSupported; _Out_ BOOL ManualWriteTrackingResourceSupported; } D3D12_FEATURE_DATA_D3D12_OPTIONS17; typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS18 { _Out_ BOOL RenderPassesValid; } D3D12_FEATURE_DATA_D3D12_OPTIONS18; typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS19 { BOOL MismatchingOutputDimensionsSupported; UINT SupportedSampleCountsWithNoOutputs; BOOL PointSamplingAddressesNeverRoundUp; BOOL RasterizerDesc2Supported; BOOL NarrowQuadrilateralLinesSupported; BOOL AnisoFilterWithPointMipSupported; UINT MaxSamplerDescriptorHeapSize; UINT MaxSamplerDescriptorHeapSizeWithStaticSamplers; UINT MaxViewDescriptorHeapSize; _Out_ BOOL ComputeOnlyCustomHeapSupported; } D3D12_FEATURE_DATA_D3D12_OPTIONS19;
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Added to add OPTION18, 19 stuff still.
walbourn
Successfully merging a pull request may close this issue.
The new version of SDK brings some interesting features.
The text was updated successfully, but these errors were encountered: