This is a Pytorch implementation of WaveRNN. Currently 3 top-level networks are provided:
- A VQ-VAE implementation with a WaveRNN decoder. Trained on a multispeaker dataset of speech, it can demonstrate speech reconstruction and speaker conversion.
- A vocoder implementation. Trained on a single-speaker dataset, it can turn a mel spectrogram into raw waveform.
- An unconditioned WaveRNN. Trained on a single-speaker dataset, it can generate random speech.
It has been tested with the following datasets.
Multispeaker datasets:
Single-speaker datasets:
- Python 3.6 or newer
- PyTorch with CUDA enabled
- librosa
- apex if you want to use FP16 (it probably doesn't work that well).
cp config.py.example config.py
You can skip this section if you don't need a multi-speaker dataset.
- Download and uncompress the VCTK dataset.
python preprocess_multispeaker.py /path/to/dataset/VCTK-Corpus/wav48 /path/to/output/directory
- In
config.py
, setmulti_speaker_data_path
to point to the output directory.
You can skip this section if you don't need a single-speaker dataset.
- Download and uncompress the LJ speech dataset.
python preprocess16.py /path/to/dataset/LJSpeech-1.1/wavs /path/to/output/directory
- In
config.py
, setsingle_speaker_data_path
to point to the output directory.
wavernn.py
is the entry point:
$ python wavernn.py
By default, it trains a VQ-VAE model. The -m
option can be used to tell the
the script to train a different model.
Trained models are saved under the model_checkpoints
directory.
By default, the script will take the latest snapshot and continues training
from there. To train a new model freshly, use the --scratch
option.
Every 50k steps, the model is run to generate test audio outputs. The output
goes under the model_outputs
directory.
When the -g
option is given, the script produces the output using the saved
model, rather than training it.
I deviated from the papers in some details, sometimes because I was lazy, and sometimes because I was unable to get good results without it. Below is a (probably incomplete) list of deviations.
All models:
- The sampling rate is 22.05kHz.
VQ-VAE:
- I normalize each latent embedding vector, so that it's on the unit 128- dimensional sphere. Without this change, I was unable to get good utilization of the embedding vectors.
- In the early stage of training, I scale with a small number the penalty term that apply to the input to the VQ layer. Without this, the input very often collapses into a degenerate distribution which always selects the same embedding vector.
- During training, the target audio signal (which is also the input signal) is translated along the time axis by a random amount, uniformly chosen from [-128, 127] samples. Less importantly, some additive and multiplicative Gaussian noise is also applied to each audio sample. Without these types of noise, the feature captured by the model tended to be very sensitive to small purterbations to the input, and the subjective quality of the model output kept descreasing after a certain point in training.
- The decoder is based on WaveRNN instead of WaveNet. See the next section for details about this network.
The VQ-VAE implementation uses a WaveRNN-based decoder instead of a WaveNet-
based decoder found in the paper. This is a WaveRNN network augmented
with a context stack to extend the receptive field. This network is
defined in layers/overtone.py
.
The network has 6 convolutions with stride 2 to generate 64x downsampled 'summary' of the waveform, and then 4 layers of upsampling RNNs, the last of which is the WaveRNN layer. It also has U-net-like skip connections that connect layers with the same operating frequency.
The code is based on fatchord/WaveRNN.