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x10.5

Enemy multiplier mod for GZDoom.

2019 Cacowards Mini Mod Safari:

Make anything into a slaughtermap, or make nuts.wad not melt your CPU, all from the reach of a single slider.

Features

  • No difficult options, only a single slider;
  • Fractional values!
  • Can increase the number of enemies;
  • Can decrease the number of enemies (anti-slaughter);
  • The number of enemies is decreased for each enemy class separately;
  • Prints estimated enemy density on level start;
  • Works with monster randomizers;
  • Bonus option: optional resurrection of autokilled enemies (x5_raise_divided CVar).

Anti-features

  • No difficult options, only a single slider;
  • No display of remaining enemies;
  • May not work well with scripted maps;
  • Doesn't affect enemies spawned after the map is loaded;
  • Doesn't work with Zandronum.

Acknowledgments

  • Original idea: Cutmanmike;
  • Code used as a reference: The Zombie Killer;
  • Bug reporting: Jimmy, Nems, murka, Arkezuli, Nightsentinel, Rowsol, StroggVorbis.
  • Feature suggestions: Rowsol;
  • Translation support and Russian translation: Blueberryy;
  • Brazilian Portuguese localization: generic name guy.

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