Heterogenous camera network, with fixed PTZ and UAV-mounted cameras
The simulator structure can be divided in two main layers:
- Crowd behavior simulation
- Camera network deploying and control
The movement of pedestrian in the environments is based on the Social Force model. The visula appearance of the crowd is generated using the UMA library
- Unity 2019.1.0f2
- Open scene
UcyZara
- Choose alpha value in the
GridController
component inside theMap
GameObject - Select the
Pseudo Academy
Object and assign the inference model to one of the available models inAssets/Scripts/agents-scripts/Models from the paper
- Press play