by @mmorsant
A CMD Windows Console game engine with support for ASCII table codes.
- World grid size and spawn set up (size, ascii tiles).
- Player spawn, movement, collision and life/damage system automation.
- Enemy template creation (ascii tile, spawn, movement, amount of strength, collision and reestructuration of the path).
- Puzzle object template creation (actions, ascii tile).
- Room template creation (walls, floor, enemies).
- Random room generation (based on room templates) inside the world size connected by bridges.
- Statistics draw.
- History line support (conversations, dialog options, save to and load from files).
- Download the .lib and the .h files, save the .lib on the /include folder and the .lib in the /lib folder of your project.
- Setup the "include directory" to the /include folder and the "library directory" to the /lib folder inside the IDE properties page.
- #include the .h file in your .cpp code file.
- Every IDE (its write in VS with standard 17++) without any add (standard library code only).
- Have fun and be nice.